Brick Groove Machine 0.9.3
Firmware embarqué pour contrôleur/synthé Brick
 
Chargement...
Recherche...
Aucune correspondance
Répertoire de référence de apps

Fichiers

 kbd_chords_dict.c
 Implémentation du dictionnaire d'accords + utilitaires de scale/transpose (inspiration Orchid).
 
 kbd_chords_dict.h
 Dictionnaire d'accords et utilitaires de transposition pour l'app Keyboard (inspiré Orchid).
 
 kbd_input_mapper.c
 Implémentation du mapper SEQ1..16 → app Keyboard (Omnichord ON/OFF).
 
 kbd_input_mapper.h
 Mapper SEQ1..16 → app Keyboard (Omnichord ON/OFF).
 
 seq_engine_runner.c
 Bridge between the sequencer engine and runtime I/O backends.
 
 seq_engine_runner.h
 Application-level bridge wiring the sequencer engine to MIDI/cart I/O.
 
 seq_led_bridge.c
 Sequencer LED bridge relying on seq_model pattern snapshots.
 
 seq_led_bridge.h
 Sequencer LED bridge (pages, quick-step, param-only) backed by seq_model.
 
 seq_recorder.c
 Live recording bridge connecting ui_keyboard_bridge to seq_live_capture.
 
 seq_recorder.h
 Live recording bridge between the UI keyboard and seq_live_capture.
 
 ui_arp_menu.c
 
 ui_arp_menu.h
 
 ui_backend_midi_ids.h
 Espace d'identifiants (local 13 bits) pour les évènements MIDI routés via ui_backend.
 
 ui_keyboard_app.c
 App Keyboard — moteur Omnichord-style (Orchid) + clavier scalaire, octave shift & label.
 
 ui_keyboard_app.h
 App Keyboard (Custom Keys + Omnichord) — logique de notes/accords, options page 2, octave shift.
 
 ui_keyboard_bridge.c
 Bridge UI ↔ Keyboard App ↔ Backend, latence minimale (émission directe).
 
 ui_keyboard_bridge.h
 Pont vitrine UI ↔ app Keyboard ↔ backend (lecture via shadow UI, latence minimale).