#include <seq_engine.h>
Champs de données | |
seq_engine_event_t | buffer [SEQ_ENGINE_SCHEDULER_CAPACITY] |
size_t | head |
size_t | count |
FIFO queue used by the scheduler to hand events to the player.
seq_engine_event_t seq_engine_scheduler_t::buffer[SEQ_ENGINE_SCHEDULER_CAPACITY] |
Circular buffer.
size_t seq_engine_scheduler_t::count |
Number of events currently queued.
size_t seq_engine_scheduler_t::head |
Index of the next event to pop.